I remember this minion run being a game you could be on for hours because it didn’t require you to do missions. I did what the game intended to be running. But now I’m disappointed in the way the game has turned out. Before I can get a fee for the level it ends. I want to be a classical game like it used to where the costumes were for aesthetics and the game did what it was intended for. Run as far as you can and get a high score.
Thank you very very much thank goodness for your email and send them.
Thank goodness I will send them pictures tomorrow morning thank goodness I have to take my pictures and send it over again and see if they have them. Minions Rush (2010) in the games.
I really love this game! It’s frustrating that the offers to double my rewards or play on with a video don’t work...even on fast WiFi it days the video can’t load. The only other complaint I have is that I paid for the double bananas years ago, but with the new version of the game I no longer have access to that. Would be nice to have been better compensated for my past real money purchases.
I seems like as if right now everyone is complaining about the new update. Yet I don’t seem to mind it. However I remembered how good it was when the game was first invented. Do you all remember when minion rush was a mindless runner, full of fun and endless possibilities? Many of you when doubt it. These missions have destroyed the true factor of the game. The developers try to hard to make it a real fledged, complex game but what I loved was the simplicity. This game was meant to be Subway suffer’s, not Mario run.